tisdag 5 oktober 2010

Mind your own bloody business!

Sitting on the bus a couple of days ago, I had a very disturbing experience with a fellow traveler. Minding my own fucking business, mind you, I was asked if the Nintendo DS, a pink one, that I was playing wasn't made for girls.

Who in the flying fuck gave her the right to pass judgment on that? I did not engage in conversation, I did not indicate in any way whatsoever that I wanted her input, and I sure as hell didn't do anything that could possibly imply that she had any say in the matter!

I'm not the type of person who is overly subtle about my intentions. If I were to be interested in hearing that bitch's opinion, the question I would ask would be something along the lines of "Excuse me, do you think this here Nintendo DS looks abit girly?". Now, I did not pose that question, so I would really appreciate it if nobody took the liberty to answer it!

Just because I sit next to someone on the bus doesn't mean we are friends, it doesn't even mean we are equals. I have nothing but loathing and contempt for such bottom dwelling filth. It's like people saying "If you want my opinion...", STOP! No, I do not bloody want your misinformed and ignorant opinion, because I did not fucking ask for it!

Feel free to ask questions in a social setting, but while traveling on the bus is not a bloody social setting! I'm there because I want to get from point A to point B as quickly as possible, and I do not wish to engage in moronic conversation with people while doing that, especially when I just sit there playing The Legend of Zelda: Phantom Hourglass, and I'd like to keep doing that rather than talking to such a bonehead!

måndag 4 oktober 2010

Kinda late, but whatever...

Seeing as how I am really late posting this, I shall have to cheat abit, by merely mentioning a couple of things to myself.

1. I shall not buy anymore sweets. It doesn't taste anywhere near as good as it used to, and it's not particularly healthy.

2. I will need to start working on my paper on the causes of the second world war!

3...okay, I'm going to sleep!

söndag 3 oktober 2010

More bus-y-ness!

Had to spend another six hours on a bus today. My god, it's not just the boredom, having borrowed a DS staves off that, it's the damn pain in my knee from sitting still so long!

Add to that, there was a bloody beeping noise for four damn hours! I was ready to kill someone by the time I got off the bus!

Have a big fat exam tomorrow, and have to get up at six, so I'll just say good night right away!

lördag 2 oktober 2010

Spirited Away!

I must say, it is without a doubt one of the strangest movies I have ever seen. It's not overly confusing; what's happening is usually discernible, but the twists and turns are bewilderingly odd and unexpected, it's absolutely impossible to determine ahead of time how things will unfold.

However, it's still a very good one. Just like the other movies from Studio Ghibli it tugs all the heartstrings at the right places, and confuzzled joy regularly follows.

All in all, this has been a fairly active day; we've gone shopping in the city, about 20 minutes walk from here, bought something to convert into a dinner and scouted out some restaurants for our rapidly approaching anniversery in three weeks.

Our attempts at finding a couple of training shoes for me were entirely unsuccesful; I merely had to say the words "Size 49" and they instantly told me "You're screwed!". We had much better luck at finding some jeans, as far as getting one whole pair that actually fit me properly. Though, the point of getting the shoes in the first place is to enable me to exercise properly so that I may lose some weight and a few inches off the waist, with any luck allowing me to squeeze into some other jeans I own.

Embarassingly enough, I had to resort to a walkthrough to get past a particularly tricky puzzle in The Legend of Zelda: Phantom Hourglass, because I was quite simply stuck; nothing I tried seemed to work! But now I'm past that little bump in the road, and I'll be dedicating most of my journey home tomorrow to the venture of finding another place to get stuck!

fredag 1 oktober 2010

A camel through the eye of a needle?

Today I would like to take the opportunity to yet again rant on the subject of religion. My specific gripe this time is heaven.

Heaven has come to be viewed as the most blissful of places, "heavenly" being an adjective describing beauty and delight. But what is heaven really supposed to be like?

If we read Revelations, it is described as a place where the only actions humans really take is to praise god at all times.

This offends me greatly! The thought of me, being a man raised with the ideals and goals of a free citizen, willingly giving all those freedoms up in favour of groveling in the dirt at the feet of a moody, willful and quite clearly maleficient deity is to me absolutely preposterous. We are, after all, talking about the same god that thought it would be the hallmark of a beneficent and sympathetic entity to stone to death disobedient children, homosexuals, witches and to smite with holy wrath a guy who accidentally touched the Ark of the Covenant to stop it from sliding off its carriage into the mud.

I wish I was making this shit up!

Even worse, it's not like this supposed god is giving us much of a choice. Either we spend the rest of eternity in slavery with no free will, or we will be cast down to eternal suffering in a sea of molten sulphur. Thank you very much, oh benevolent one!

All that apologetic bullshit about "Oh, god wants us to make our own choice!" rather rings false, doesn't it, when the options are either slavery or eternal damnation.

Good thing I do not believe in god, because I can't stand the idea of worshipping him in the first place. A good god doesn't let infant children die in an earthquake!

torsdag 30 september 2010

Friday night, dressed to kill...

Had a rather rude awakening today, thanks to my awesome autonomous nerve system! At 12:26, I awoke with my mobile phone in my left hand, having turned off the alarm in my sleep without hesitation.

Add to that, it spoiled a rather fascinating dream I had about suffering from radiation poisoning after a string of nuclear attacks against the city I was in. No, it didn't make much sense to me either.

I'm starting to miss the terrific feeling of dread that only Silent Hill 2 gives me. Oh, and Penumbra! Penumbra: Black Plague, to be precise.

As I might have mentioned before, a good horror game is one where the monsters in closets are kept at a minimum, where the terror of something you can't see is greater than the monsters you do happen to actually come across.

Black Plague also has the added factor of complete and utter lack of any means of defending yourself. All you can do if you're spotted by some faceless monstrosity is to run away, hide in a corner and try not to panic. Dammit, I've gotta pick that game up again. As always, the feeling of dread is lessened quite considerably when you are armed with a double-barelled shotgun and blasting holes in everything that moves, something that any good horror game avoids like the plague, the Black Plague in this case. This is why Doom 3 never actually qualified as a horror game. Sure, monsters popped out of closets here and there, but all you had to do was put a few slugs in their head and they literally dissolved.

Good riddance to that, we need more Penumbra!

onsdag 29 september 2010

The story of Rapture continues...

So far, I must say I'm rather impressed by Bioshock 2. While it doesn't improve dramatically on the graphics of the first game, the story is, as always, quite fleshed out, and exposition is provided in the form of audio logs littering the hallways here and there.

Like before, the feeling of isolation is rather strong, and the idea that you can't really trust anyone seems to be impossible to shake.

Also, I have purchased Monkey Island 1&2, both in Special Edition, from STEAM. What that means is the two first games in the series have been remade with new graphics, all new voice acting and smoother controls. At the press of a button, you can even switch back to the old graphics, if you want an injection of nostalgia straight into your spinal column.

Furthermore, I have returned to Mass Effect 2 to try out a couple new bits of downloadable content (DLC). The game, as ever, strikes me as being very heavy on the story, even if the general gameplay is more combat oriented. I feel this is how an interactive movie should be; dialogue and cinematic flair in which you are always in control of what the main character says and how he acts. Not to mention the parts where you are allowed to interrupt the events unfolding in a brilliantly awesome way, like punching an annoying reporter in the jaw!

All for now, time for bed!